With the upgrade from Magics 25 to 26, we have seen major changes in the interface and some workflows. In this video, we show how we have changed things in Magics 27.
1:18 - case #1: import GUI profiles
1:45 - case #2: load and save project names correctly
3:35 - case #3: resolution when converting STEP to mesh
4:15 - case #4: use drag & drop to open parts
4:41 - case #5: load standard projects when starting Magics
5:56 - case #6: load parts with very long names
6:22 - case #7: edit more than one part from a platform scene